The Prison




This was a narrative design assignment we were handed at Futuregames. We had 1 week to make a text based game in Twine. This was a solo project.
I wanted a meta aspect to the story. My story is told as a Dungeons & Dragons roleplaying game where you are given the option to choose the wrong choices to annoy the proverbial dungeon master. Only by doing this can you win the story.
ROCKLOU.COM