Level design blockouts

A collection of level design blockouts and prototypes primarily in Unreal Engine and Unity.
Abandoned museum
This was an assignment for a level design course at Futuregames in 2024.
For this assignment I wanted to build a derelict, abandoned museum. I wanted the entire level to take place inside one single building. The player must walk through the building to get to the other side.
















Warehouse
A small warehouse I built as part of the prototyping for Orcosmica.


School ruins
I built a level inspired by the Futuregames school for a level design assignment in 2023.




Castle ruins
Castle ruins built in Unreal Engine for an online school assignment in 2023.




Modern house lighting
This was an exercise where we had to remove all lighting in a prebuilt modern house and had to relight it from scratch, including the outside environment.








Temple
An ancient temple built in Maya for a school assignment in 2024.
