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Iterum

 Level Designer ·  Custom game engine · In development


In 2025 I spent eight months as a Level Designer intern working on Iterum, a historical real-time strategy game where players build settlements into cities, command armies and expand their empire.

I worked on levels based on the Gallic Wars, following Julius Caesar's campaign into Gaul. I also playtested the game, reported bugs and came up with new ideas as a general game designer. I also led ticket backlog cleanup sessions.

You can read a blog post I made about designing one of my levels on the Iterum blog:

I joined the Iterum team at Närcon in the summer of 2025 and at DreamHack in the winter, helping showcase the game to visitors. It was a lot of fun to see people's reactions to the game in person!

The game is set to release in 2026.




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