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Candlelight

Solo developer · Unreal Engine · 2024 · 2 weeks


This was a level design and visual scripting exercise we got at Futuregames. We had 2 weeks to make a game with two separate levels in Unreal Engine.

You run around and shoot fire at enemy Beholders. For the second level I decided to play around with an abstract, fractal level design with huge spiraling staircases.


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